The essence of gamified design: stimulating intrinsic motivation and providing mastery experiences

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The Essence of Gamified Design: The Secret Behind Successful Applications

In the field of internet product design, gamification has become a hot topic. However, simply cramming game elements like points and badges into a product does not yield the expected results. Behind truly successful applications lies a profound understanding and clever application of the core principles of game design.

a16z Partner: The Most Successful Applications are Packaged Games

The Three Pillars of Game Design

Excellent game design is often based on three core principles:

  1. Motivation: Why do users want to use your product?
  2. Mastery: What are the rules and systems of the product?
  3. Feedback: How do users learn these rules?

a16z Partner: The most successful applications are packaged games

Intrinsic motivation is crucial

Successful games often focus on stimulating users' intrinsic motivation rather than external rewards. Intrinsic motivation stems from inherent psychological needs such as autonomy, a sense of achievement, and social connections.

Taking the classic game "Mega Man X" as an example, the game starts by setting challenging goals to stimulate the player's intrinsic motivation - to become as powerful as the characters and defeat tough enemies. This design encourages players to engage actively in the game without the need for additional point rewards.

a16z Partner: The most successful applications are packaged games

provides a path to proficiency

A good game system should provide users with a clear progression path. Users want to continuously improve their skills through practice, ultimately reaching mastery.

Game designers need to carefully balance the difficulty, so it is neither too easy nor too hard, allowing users to immerse themselves and experience a state of flow. The same principle applies to non-game products, such as the sense of concentration when learning a new skill.

a16z Partner: The Most Successful Applications are Packaged Games

Timely and effective feedback

The feedback mechanism allows users to understand whether their actions are correct. Excellent games teach players through brief and clear cause-and-effect loops.

For example, in "Super Mario", players die immediately upon touching an enemy and restart, this quick feedback encourages players to keep trying until they master the correct operation method. "Candy Crush" enhances the joy of correct matching through stunning visual effects.

a16z Partner: The most successful applications are packaged games

The Widespread Application of Gamification Thinking

These game design principles have been widely applied in various applications:

  • Social media platforms such as Instagram and Twitter meet users' intrinsic needs for self-expression and connecting with others.
  • Productivity tools like Repl.it and Figma have introduced multi-user collaboration modes, increasing the enjoyment of use.
  • The mental health app Forest will focus on gamified training to help users develop good habits.
  • The financial application Chime Bank turns the saving process into a fun gaming experience.
  • Fitness apps like Zombies, Run! and Strava enhance the enjoyment of running through goal setting and social elements.
  • The educational app Duolingo gamifies the language learning process, increasing user retention.

a16z Partner: The most successful applications are packaged games

These successful cases show that integrating game design thinking into the core of the product is more effective for achieving long-term user retention than simply piling on gamification elements. When users feel enjoyment and see themselves achieving goals, it becomes easier to develop long-term usage habits.

a16z Partner: The most successful applications are packaged games

In this way, gamified thinking is helping users achieve various life goals, from saving money and getting fit to improving work efficiency. In the future, this design concept will surely play an important role in more fields.

a16z Partner: The most successful applications are packaged games

a16z Partner: The most successful applications are packaged games

a16z Partner: The Most Successful Applications are Packaged Games

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MEVVictimAlliancevip
· 08-12 21:46
What is the use of points? They are just a way to trick users into staying.
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ReverseTradingGuruvip
· 08-12 21:10
It's better to create a pop-up than to blindly stack game elements.
View OriginalReply0
0xDreamChaservip
· 08-11 00:25
To put it directly, it's about Clip Coupons.
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ProposalDetectivevip
· 08-11 00:21
Why is playing a game so complicated? Can't it be simpler?
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ChainMaskedRidervip
· 08-11 00:21
The points badge is already doomed, alright?
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RugpullAlertOfficervip
· 08-11 00:20
What's the point of learning so much theory for playing games? It's boring.
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MEVHuntervip
· 08-11 00:13
I saw an L2 issue coin efficiency model... Isn't this gamified mechanism just like Flash Loans arbitrage, providing precise feedback to cultivate intrinsic motivation for earning returns?
View OriginalReply0
0xTherapistvip
· 08-11 00:06
It's just empty theory that's easy to talk about.
View OriginalReply0
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